The Challenge

2vs.ALL's core tension is structural, not creative. Rednote — the platform where the IP lives — is built to reward instant gratification: a single image that tells a complete story, shippable dynamics, zero context required. 2vs.ALL requires accumulation. The world takes time to understand. The emotional payoff builds across multiple posts. New readers face a real entry barrier.

It's a distribution logic problem: how do you build a stable audience for a deep, long-form IP on a platform designed for fragmented consumption?

The Challenge

2vs.ALL's core tension is structural, not creative. Rednote — the platform where the IP lives — is built to reward instant gratification: a single image that tells a complete story, shippable dynamics, zero context required. 2vs.ALL requires accumulation. The world takes time to understand. The emotional payoff builds across multiple posts. New readers face a real entry barrier.

It's a distribution logic problem: how do you build a stable audience for a deep, long-form IP on a platform designed for fragmented consumption?

What We Built

We built the brand infrastructure from the ground up across three areas.

Visual Identity System.

Led by juice, the visual language is derived from the 64 hexagrams of the I Ching — specifically, the broken and unbroken lines of yin and yang, deconstructed into a modular graphic system that can connect, expand, and recombine without ever being fixed.

We also designed a set of exclusive VI and a series of peripheral materials for this fictitious organization “The Geomanist Club of The Universe (GCU). ”. The fonts, typography, and materials are all carefully calculated and produced in proportion to the 64 hexagrams of "I Ching" which is considered as the origin of the Chinese sorcery.

Brand Strategy and USP Definition.

We defined the IP's core position: a multi-layered Chinese youth narrative that unravels through shifting perspectives — a world of supernatural conflict, clan power, and human struggle that belongs specifically to the Chinese young adult experience. In terms of visual density, narrative complexity, and originality of worldbuilding, 2vs.ALL has virtually no direct competitors in the Chinese content market.

Audience Research and Content Framework.

We built the audience picture from real platform data and identified four distinct user types: the OC creator (needs deep worldbuilding content as raw material for fan creation — the highest organic distribution potential); the fandom consumer (has established spending habits around male characters, activated by high-quality character art and merchandise previews); the story follower (strong intent to keep reading, but loses the thread without a clear entry point); and the casual browser (the breakout window — reached by content that works with zero prior context). Each type requires a different content logic, a different comment dynamic, and a different conversion strategy.

2vs.ALL: Building the Brand Foundation for a Chinese Original IP

2vs.ALL is an original Chinese IP eight years in the making — a sprawling narrative universe built by creator juice, rooted in Chinese mythology. As Max Partner, we took on the brand strategy, audience research, and content distribution framework — translating a creator's private universe into an IP with a defined position and a foundation for sustainable growth. In the month, we achieved: 1.46M impressions, 6,001 net new followers (top 6% among comparable accounts), 39,000 profile visits (top 5% among comparable accounts).

Year

2026

Year

2026

Client

2vs.ALL

Client

2vs.ALL

Timeline

8 weeks

Timeline

8 weeks

2vs.ALL: Building the Brand Foundation for a Chinese Original IP

2vs.ALL is an original Chinese IP eight years in the making — a sprawling narrative universe built by creator juice, rooted in Chinese mythology. As Max Partner, we took on the brand strategy, audience research, and content distribution framework — translating a creator's private universe into an IP with a defined position and a foundation for sustainable growth. In the month, we achieved: 1.46M impressions, 6,001 net new followers (top 6% among comparable accounts), 39,000 profile visits (top 5% among comparable accounts).

Year

2026

Client

2vs.ALL

Timeline

8 weeks